Rugby Team Generator

Split your squad into even rugby sides by skill and position. Real contests, not processions.

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No credit card required • 4 matches free • Upgrade anytime for unlimited matches

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Simple, fast, and built for real team organizers

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Splitting a rugby squad into two sides? MatchBalancer builds fair teams in seconds from player skill and position, so touch, sevens and social fifteens stay contests instead of processions. Whether you run a Tuesday touch session, a summer sevens squad or a club's midweek training game, balanced sides keep the scoreline honest and keep everyone involved.

Why Rugby Teams Need Balancing

Rugby punishes a mismatch faster than most sports. Put the heavier, quicker pack on one side and the game is decided at the first scrum—the other team spends the afternoon tackling and never sees the ball. Nobody enjoys that, on either side of the scoreline.

Picking by eye makes it worse. Captains take their mates, the same three players end up together every week, and the forwards pile up on whichever side shouted first. Skill-based balancing fixes both problems at once: it evens out raw ability and spreads the positions, so each side has someone who can hook, someone who can pass off the deck, and someone who can finish out wide.

How MatchBalancer Works for Rugby

MatchBalancer runs an algorithm over your player ratings, position tags (prop, hooker, scrum-half, fly-half, centre, winger) and match history, then hands you several balanced lineups to choose from. Rate players from 1 to 20, with 10 as the middle. After each game the ratings move on their own—winners gain a point, losers drop one—so the split sharpens the more you play.

Key benefits:

  • Smart balancing: minimises the total skill gap so both sides can win it
  • Position awareness: tag your front row and your backs so one team does not get every ball-carrier
  • Multiple options: shuffle through several fair splits and take the one that suits the session
  • Self-improving: ratings follow form, so a player who has come on gets picked like it

With 22 players or fewer, MatchBalancer checks every possible split to find the best one. Above that, Monte Carlo sampling returns a near-optimal split instantly.

Features for Rugby Organisers

Beyond the split itself, MatchBalancer covers the admin around a regular session:

  • Squad management: keep every player with a rating and position tags
  • Quick selection: tick off who has actually turned up, straight from your saved squad
  • Instant sharing: copy both teams and paste them into the club WhatsApp
  • Match history: see past games and how the ratings have moved
  • Flexible formats: works for touch, tens, sevens and a full fifteen
  • CSV import/export: move squad data in and out (Pro feature)

Most organisers have teams picked inside a minute. Nothing to install, nothing to learn.

You get unlimited players and 4 free matches to try it. Pro unlocks unlimited matches, CSV export and priority support.

Whether it is touch in the park or a club sevens squad, balanced teams make better rugby. MatchBalancer sorts the split so you can get on with playing.

How to Pick Fair Rugby Teams

  1. Add Your Squad

    Add every player once and give them a rating from 1 to 20, plus position tags like prop, hooker, scrum-half, fly-half, centre and winger.

  2. Select Who Turned Up

    Tick off the players available for this session. Numbers change week to week, and the balancer works with whoever is actually there.

  3. Get Instant Balanced Sides

    The algorithm weighs ratings and positions to split the squad evenly, so neither side ends up with the whole front row or all the pace out wide.

  4. Share the Teams

    Copy both lineups with one tap and paste them into the club group chat. Everyone knows their side and their shirt before the warm-up.

  5. Record the Result

    Log who won after the final whistle. Ratings adjust automatically, so next week's split is built on what actually happened.

Simple plans

Simple plans

Start free. Upgrade anytime for unlimited matches.

Trial

Try it free for 4 matches.

Free
  • Unlimited players
  • 4 matches included

Pro — Monthly

Most popular

Scale up with unlimited matches and more.

Launch price
$16
$5.99
/month
  • Unlimited players
  • Unlimited matches
  • CSV export

Pro — Annual

Best value

Commit to a year and save.

Launch price
$160
$59
/year
  • Unlimited players
  • Unlimited matches
  • CSV export
  • Best value
or

No credit card required • 4 matches free • Upgrade anytime for unlimited matches

Frequently Asked Questions

Frequently Asked Questions

How does the rugby team generator work? +

You rate each player from 1 to 20 and optionally tag their position. The algorithm then searches for the split with the smallest skill gap while spreading positions evenly across both sides, and offers you several balanced options to choose from.

Can I make sure both teams have a front row? +

Yes. Tag your props and hookers and the balancer treats those tags as part of the cost it is minimising, so it will not hand one side every tight forward. You can still move a player across by hand on the review screen if a specific pairing matters.

Does this work for touch and sevens as well as fifteens? +

It works for any number. Sevens, tens, touch sides of six, or a full fifteen—the generator splits whoever you have selected, so an odd turnout is not a problem.

How should I rate players who are new to the club? +

Start them at 10, the neutral middle of the scale. Ratings correct themselves after a few games as results come in, so a new player does not need an accurate guess up front.

Is this free to use? +

Yes. You get unlimited players and 4 free matches to start. Pro unlocks unlimited matches, detailed stats and CSV export. No credit card required.

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Set up a match, make balanced teams, and keep things fun for everyone.

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No credit card required • 4 matches free • Upgrade anytime for unlimited matches